Mechanized Assault Exo-Suit (MAX)
Unlike the original PlanetSide MAX, in PlanetSide 2 the MAXes have modular weapons. There is only one type of MAX per empire. Different types of weapons can be changed out on each arm, making a highly customizable fighting unit. The class special ability is Charge, which allows the MAX to cover short distances quickly. You can not directly spawn as a MAX, the MAX armor can only be obtained via an equipment terminal.
MAX Weapons
Nanite SystemsMAX Punch • NS-10 Burster • NS-60 Flamethrower
New ConglomerateEagle • Grinder • Hacksaw • Mattock • NCM1 Scattercannon • NCM2 Falcon • NCM3 Raven
Terran RepublicM1 Heavy Cycler • M2 Mutilator • M3 Pounder HEG • M6 Onslaught • M8 Pounder SKEP • MR1 Fracture • MRC3 Mercy
Vanu SovereigntyBlueshift • Comet VM2 • Cosmos VM3 • Meteor • Nebula VM20 • Quasar VM1 • Vortex VM21
MAX Weapons
Nanite SystemsMAX Punch • NS-10 Burster • NS-60 Flamethrower
New ConglomerateEagle • Grinder • Hacksaw • Mattock • NCM1 Scattercannon • NCM2 Falcon • NCM3 Raven
Terran RepublicM1 Heavy Cycler • M2 Mutilator • M3 Pounder HEG • M6 Onslaught • M8 Pounder SKEP • MR1 Fracture • MRC3 Mercy
Vanu SovereigntyBlueshift • Comet VM2 • Cosmos VM3 • Meteor • Nebula VM20 • Quasar VM1 • Vortex VM21