Brevity Code
:Combatants:
Runner - A manned Flash
Buggy - A manned Harrasser
Tank - A manned Lightning
Skyguard - A manned Lightning with Skyguard
Sundy - A Sunderer
Lib - A Manned Liberator
Gal - A Galaxy
Prowler - A manned Prowler
Mosee - A manned Mosquitoe
Mag - A manned Magrider
Scythe - A manned Scythe
Tango - Any infantry
Cloaker - An Infaltrator
Max - A Max Unit
:Objectives:
Tall - The vertical shield generator
Flat - The horizontal shield generator
Genny - A vehicle shield generator
SCD - The SCU defence shield generator
SCU - The Spawn Control Unit
Flag - Any capture able location marker
:Objects:
House - Any Building
Bridge - Any Bridge
Tower - A tower base with 'Air Pads'
Pad - Vehicle Spawn Terminal and spawn location
Air Pad - Air Vehicle spawn location and rearm position
Lift - A 'gravity lift'
Zip - A teleporter
Mine - An anti-personnel or Anti-tank mine
MG - An anti-personnel turret
MANA - An anti-tank MANA Turret
Wall - Defensive structure around some bases
Bunker - Circular, multi-story structures usually connected by walls
Turret - Any gun emplacement. AT Phalanx turret implied by default. May be modified
(AA Turret)
:Actions:
Recon - Move forward without securing or engaging
Advance - Move forward and secure the area
Charge - Move forward and engage
Sweep - Move and engage
Patrol - Move and secure
Regroup - To redeploy/respawn and given location
Break - To split up or scatter
Cover - To place a barrier between you and the enemy
Rally - Meet at the squad waypoint
:Terrain:
Road - A road
Crag - A collection or placement of rock or earth
Ditch - A valley or a depression in the terrain
Hill - A large raised area of terrain
:TacCom:
Window - A set timeframe to commit an action in
Aggression - Active attack
Suppression - Passive attack
Evasion - Retreat or disengagement or avoid fire
Engage - To select or commit to a target
Secure - To confirm or remove enemy presence
Hot - Enemy
Cold - Friendly
Contact - Encounter of the enemy
:Position:Point - front
Rear - back
Security - stationary position
Stack - Close spacing
Shuffle - Switching or moving positions in line
Runner - A manned Flash
Buggy - A manned Harrasser
Tank - A manned Lightning
Skyguard - A manned Lightning with Skyguard
Sundy - A Sunderer
Lib - A Manned Liberator
Gal - A Galaxy
Prowler - A manned Prowler
Mosee - A manned Mosquitoe
Mag - A manned Magrider
Scythe - A manned Scythe
Tango - Any infantry
Cloaker - An Infaltrator
Max - A Max Unit
:Objectives:
Tall - The vertical shield generator
Flat - The horizontal shield generator
Genny - A vehicle shield generator
SCD - The SCU defence shield generator
SCU - The Spawn Control Unit
Flag - Any capture able location marker
:Objects:
House - Any Building
Bridge - Any Bridge
Tower - A tower base with 'Air Pads'
Pad - Vehicle Spawn Terminal and spawn location
Air Pad - Air Vehicle spawn location and rearm position
Lift - A 'gravity lift'
Zip - A teleporter
Mine - An anti-personnel or Anti-tank mine
MG - An anti-personnel turret
MANA - An anti-tank MANA Turret
Wall - Defensive structure around some bases
Bunker - Circular, multi-story structures usually connected by walls
Turret - Any gun emplacement. AT Phalanx turret implied by default. May be modified
(AA Turret)
:Actions:
Recon - Move forward without securing or engaging
Advance - Move forward and secure the area
Charge - Move forward and engage
Sweep - Move and engage
Patrol - Move and secure
Regroup - To redeploy/respawn and given location
Break - To split up or scatter
Cover - To place a barrier between you and the enemy
Rally - Meet at the squad waypoint
:Terrain:
Road - A road
Crag - A collection or placement of rock or earth
Ditch - A valley or a depression in the terrain
Hill - A large raised area of terrain
:TacCom:
Window - A set timeframe to commit an action in
Aggression - Active attack
Suppression - Passive attack
Evasion - Retreat or disengagement or avoid fire
Engage - To select or commit to a target
Secure - To confirm or remove enemy presence
Hot - Enemy
Cold - Friendly
Contact - Encounter of the enemy
:Position:Point - front
Rear - back
Security - stationary position
Stack - Close spacing
Shuffle - Switching or moving positions in line